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It's always so nice to go in the AppStore and download any more new items can, to sort them, remove the unnecessary need to leave. Indeed, at the moment it turns out that it was for the iPhone people are doing the maximum variety of applications, perhaps none of the phone did not receive such honor. The secret to success? How is it that games for "iPhone" is the kind that should be? In the sense that it is here that there is a breakthrough, and "softopisateli" not simply porting these or other titles or previously known toys and invent something new, involve hardware devices to the maximum? For all we have to thank the user community iPhone, in my opinion. Well, the company Apple, of course. This sometimes gives the impression that it owned some clever magic - came the phone, and the people themselves (sami!), without pressure, and efforts have begun to engage in writing programs. Of course, stimulated, and the factor that this thing could become profitable, and it became so in the end for those who create original and interesting applications.

But on the other hand, there ladle tar. Surely, any person who actively pumps applications from AppStore, has long been noticed - a dozen programs a maximum of one can be called decent. Of the ten most likely only one "freezes" in memory of the iPhone, the rest will either have problems with management, or just any story, or even a flaw.

Monkey (lite-version)

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Definitely the best game and most interesting application of all that are here today are described. "Monkey" refer to those games that we've seen a hundred times, in which are already tired of playing, but there is no way off. Just contagious as Tetris, Arkanoid, or vulfenshteyn. Looking at the screenshots, you immediately realize that here's what. Need to run the monkey so that it has collected as many exotic fruits. But not so simple, it rocks lurk about who can hit the puddles, which can get stuck, so that even the most successful launch could end through fractions of seconds. I liked the graphics, it seems to be simple, without pretensions, but nothing else here and is not necessary. Interesting to do all sorts of little things, for example, if a monkey encounters in its path a stone, it puzzled rubs his forehead, around which fly constellation. Qualitative thing, which may well take its rightful place among your favorite applications. I even bought the full version, as a reserve.

iDroids

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The game, which looks very nice, works great, no problems with management, plus an interesting plot. Apparently, the creators inspired cartoon about a robot named Robots (pardon the tautology). You control an android who must jump and shoot a blaster to emit a special metal net, it has a dual purpose. For example, it can be attached to the ceiling and swing, overcoming various obstacles. Here and there are special places to recharge and maintain the impression of the game has developed very interesting. Firstly, what is the use Sony PSP, when there are such high quality toys here? It is clearly not for people who are almost thirty, but those who are younger might like. For example, I liked it. Secondly, it is clear that the creators have tried hard and beautifully drawn, and make good governance, this approach will meet infrequently. And this is the accuracy is extremely attractive. Recommended for installation.

StickWars

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At first I was not sure what to do. Music is good, the picture is not bad - the fortress wall, the field, the sun, the beauty. Then he resorted some people with spears and begin to break the wall.I shook the iPhone, drove back and forth with his finger, trying to understand how this thing works. Insights came by accident. It should be finger "zatapyvat" people and throw them away, higher up. That they did not break your beautiful wall. Toss men, until they run out, repairing walls, and strengthen them, we buy all sorts of improvements to your castle. It seemed to me that the toy is very simple, but quite pleasant.

Spawn

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Very fond of such programs, which are about anything, in fact. The display will slide colored bands, when the "tapa" display, the band gathered at the site of contact, you can drag them. But in general have Spawn main purpose is not even to please you with intricacies of the display, then you can very simply crap nice wallpaper for the standby mode. Look at the screenshots, is not it great?

Milk Panic

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Here's a sample of the same invention, the story of a farmer in hysterics, which have milked several large and beautiful cows. A good cartoon graphics, brutal gameplay. Each cow is the indicator of milk if the farmer does not start in time to milk, the cow explodes. Moreover, from the top you can see a strip of filling the bucket as soon as it is full, you need to pour the milk into the tank. Moving the fingers very quickly, you can achieve a normal outcome and milk all (milk all !!!). Actually, you are only required speed of response. Nothing this game interesting.

Tornado Mania!

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This game is the control port, with good intentions, I never got to figure out how to "tapnut" to a tornado headed for the desired direction. On the other hand, if you get the hand, then we can move the test with flying colors, which you drop - with a special tornado machines to play critical situations, study them, to avoid the reality. All seriously. But managing all the spoils, unfortunately.

BattleField

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Game - all long-known analog of the "two towers". Along the path running monsters, and you have to install a variety of terrible obstacles. Automatic towers that shoot arrows, nuclei, ice and so on. So, "Battleground" is built on the same principle, only instead of demons - tanks and helicopters, but instead of nuclei - guns, missiles, sand bags and so on. In my opinion, it was too finely done, though I have everything in order with his vision, after ten minutes, my eyes get tired. Plus not very convenient to manage their buildings. And a high level makes very rapidly to changes, only that you tried to buy only the gun, but then there is the threat from the air, no clues there. We have to quickly sell the guns, missiles procured air-to-earth ", but creeping self-propelled guns, against which will help other weapons. I do not know, "Two Towers" out of competition, "Battleground" looks again. And the right would have been made normally, but melteshenie not happy.