Benchmark for the brain. SPB Brain Evolution

To assess the outcome of any activity it must be with something to compare. If the world of work this assessment is the cash equivalent, then to assess the knowledge and skills were the most convenient points. Without going deeply into the system development of a scale, I note that it works quite well. And each of us can bring a lot of their own examples. Starting with the exams in schools and ending count ratio IQ. But the final score - it's not just the result of your knowledge. During the test the final result of influences and a host of other factors. This ability to think logically, and quickly choose the best result of the actions to solve the problem. Of no less importance and ability to cope with anxiety during the test. Therefore, great importance has regular training. And if for maintaining physical fitness, many are using fitness equipment, for training of mental activity needed another kind of exercise equipment. Smart, if you want. One of the programs of this kind is Brain Evolution of SPB Software House.

Brain Evolution

  • Developer - SPB Software House
  • Website - www.spbsoftwarehouse.com
  • Propagation method - shareware
  • The program price - 300 rubles
Benchmark for the brain. SPB Brain Evolution Benchmark for the brain. SPB Brain Evolution
Benchmark for the brain. SPB Brain Evolution Benchmark for the brain. SPB Brain Evolution
Benchmark for the brain. SPB Brain Evolution Benchmark for the brain. SPB Brain Evolution
Benchmark for the brain. SPB Brain Evolution Benchmark for the brain. SPB Brain Evolution
The main objective of the program - the solution of logical problems at the time and opportunity to control the daily level achieved.

Personal diary

When you first start you will be prompted to create a profile and pass the initial testing to determine the baseline level of mental abilities. The test consists of five tasks. Test results recorded in the diary and serves as a reference point for further work with the program.The diary displays the statistics of training and passing the tests. In addition, the developers have included in the diary page of interesting facts. Directly related to testing, they do not have but to read some entries very curious. The diary provides information about the awards, which you can get as they grow their skills. Training Program Complete Certificate is assigned when the level of complexity Maximum across all games. Nobel prize can be obtained by achieving 90% passing tests.

Playing Field

Benchmark for the brain. SPB Brain Evolution

On the table there are 10 games, and in the beginning only 4 of them. With the growth level in each game are available and the rest of the game. You can perform tasks in two modes. Main Mode - the training. For its passage is necessary to perform a certain number of tasks (it depends on the level achieved). For the successful implementation of tasks necessary to dial a given before the game score. If you are successful, then over time the level of difficulty for each game will be upgraded. A progress bar is shown on the screen as shaded triangles.

Test items

Arithmetics

Benchmark for the brain. SPB Brain Evolution

Math test, which is determined by your ability to perform in the mind of simple arithmetic. You must enter the On-Screen Keyboard result of the calculations for the 20 tasks. An incorrect result in penalty points, they are also charged and for every second spent on the job. The test is simple only at first glance. Decent results can be achieved only with good adaptation to the playing field. Not only enter the correct answer - it must be done and as quickly as possible. With good practice, you can instantly implement in your mind all the arithmetic and you can safely go to the market without fear of fraud. Included in the base set for testing.

Quadronica

Benchmark for the brain. SPB Brain Evolution

The essence of the game is to find rectangles in the corners which are the squares of the same color. When they allocate all the squares within the selected pieces are replaced randomly. Accordingly, the larger the area of ​​separation, the more points the player. Penalty points are awarded for incorrect actions. Playing time is limited and depends on the player. Among the interesting chips - the possibility of allocating a rectangle on the two stones, standing on the diagonal. Included in the base set for testing.

Memorics

Benchmark for the brain. SPB Brain Evolution

15 seconds to remember the location of colored shapes on the playing field. In addition to static objects may be present rotating and pulsating objects. Playing well coached memory. For me it was one of the most difficult. Included in the base set for testing.

Sudoku

The classic version of the Japanese puzzle. You need to fill the squares missing digits. Number of missing digits depends on the level of complexity.

Numbers

Benchmark for the brain. SPB Brain Evolution

The square must be placed so that the sum of the digits in it was equal standing in the center of the figure.Dozens of discarded. To correctly select the option should be the ability to instantly render options. For the wrong choice given penalty points. Included in the base set for testing.

Minesweeper

The classic minesweeper.

Balltracker

Benchmark for the brain. SPB Brain Evolution Benchmark for the brain. SPB Brain Evolution
To move the ball in one of the holes on the playing field. The ball moves in any of four directions to meet with an obstacle. For each lost ball penalty points accrued in 1000. As the complexity of obstacles increases.

Guess Who

Benchmark for the brain. SPB Brain Evolution

Playing on mindfulness. Of the figures on the table to choose one whose elements correspond to the figure given as an example. Included in the base set of tests in the test.

Encyclopedia

Benchmark for the brain. SPB Brain Evolution

Playing on the knowledge of dates and events. Three answers to choose the right one. To open the game it is necessary to achieve sixfold increase the complexity of any of the available games.

Matches

Benchmark for the brain. SPB Brain Evolution

Playing on combinatorics. Is a rearrangement of matches to obtain the desired shape of the minimum number of moves. To open the required nine-fold increase in the complexity of any of the available games.

Impressions and Conclusions

  1. Since almost all tasks are carried out on time, passing tests or training required maximum concentration. From this it follows that the training mode and test fit enough to play in public transport. Nor should we start training, if you can distract. Although just to play without the focus on the result can be anywhere.
  2. Of the 10 listed games is always possible to determine their own personal "weak link". Who is better able to account, other prefer the logic (Sudoku or BallTracker). For me, the most difficult games were to memorize the objects and the same Sudoku. So it all depends on personal preferences, inclinations. Game set allows one to clearly identify gaps in their skills and dedicate them with additional training. The more so at higher levels and the opening of new games number of games included in the training process, is constantly increasing.
  3. As for the job you want to show a certain result, it is strong enough indicator of the absence of strains received points in the course of the game. Sometimes to achieve a result miss just a few points. So adding a field with the current rate it would be very appropriate.
Find similar programs separately presents no difficulty. Or at least their counterparts. It is well known Minesweeper, Sudoku, Games at combinatorics and memory training. Raisin Brain Training in the other. In this program video games are purely a training function, training or that region of the brain. Therefore, the program is very difficult to call the game in its purest form.This is really a simulator, and the daily passage of exercise increase their own level of well-marked. Statistics also show your not the best days. Fatigue or any other cause which affects the ability to perform actions in the mind directly affects the test results. So that this program will be extremely useful to anyone who has to deal with intense brain activity. She is disciplined, trained by memory, attention, skills, rapid account, and combinatorics. Recommend.

Instead of a conclusion

Benchmark for the brain. SPB Brain Evolution
Benchmark for the brain. SPB Brain Evolution
The idea underlying the SPB Brain Evolution, for the portable console was first implemented by Nintendo in the game «Dr Kawashima's Brain Training (Brain Age)». It was created with the participation of leading experts on neyrotreningu. Game for the Nintendo DS handheld console includes exercises on the knowledge of mathematics, reading speed, memory and logic. Unlikely in the case of SPB Brain Evolution makes sense to speak of direct copying the game (training) process. Likewise, rather difficult to find fault and to the title - in both products in the name of the common is only one word - Brain. As for the idea, the appearance of a similar product for smartphones based on Windows Mobile can only be welcomed. Least because the owners of communicators an opportunity to join one of the most original developments of last year. And this does not necessarily buy a portable gaming console.